I don't know if it's the best place to ask questions about filmic blender , but as they are also related to natron, maybe someone can help me a bit to clear things up in my mind...
Originally my workflow goes like this : render several pass in blender. If it's a render, I save it in .png 16 bits. If it's a "data" pass (Z , normal , vector) I save it as .exr half float. Then I do the compositing into Natron.
Now if I want to use filmic blender for rendering, can I stick with .png 16bits ? (I found convenient being able to display them easily in file explorer).
Can I use the looks in filmic to add contrast before exporting to .png , or do I screw everything doing so ?
If I export a render of a shadeless texture without looks and import it into Natron, the color is completely washed out, how can I get back the colors of the original image ?
If I use my .png render without looks , do I need to use filmic .ocio config inside Natron ?
When working with log encoded files (I assume that filmic output is a kind of a same thing ?) what is the first step you want to do when grading ? is there an operation that set the image less washed out "the right way" that is a good starting point for grading ?
That's a lot of questions, probably noobs ones, sorry