hi to all
i wish to ask all you:
background in viewer will be checker (typical of transparent or name alpha) this mean for DEFAULT in viewer is emtpy so must to be transparent… but if add node-read (movie or image) will be inside area of size project but outside of area of size project will be transparent (checker) this is correct UI for workflow… it’s right or worng idea?
see example my idea:
there is node:read file png+alpha, so my link is good help me UI understand, instead black is hard to understand or to be confusing duration WIP (work in process) so this black bad UI design, instead backgroud default checker (transparent) is best UI design…
esample other software:
blender > node background is lines vertical and horizontal, this MEDIUM best UI, see here example:
spine> background is transparent this is HIGH best UI, see here example:
spriter > background is transparent, this is HIGH best UI, see here example:
so i did report in github but is closed by MrKepzie, said:
The checkerboard is only applied to the visible region of the project when the stream is premultiplied.
but mrkepzie dont knows what is best UI design…see great difference from spine, dragonbones…
background UI is BORING
THEN SEE MY IDEA LINK
THIS IS NOT BAD IDEA AND BEST UI, IF NATRON WILL DOES THIS NEW UI FOR BACKGROUND TRANSPARENT IS VERY IMPACT
i think for change code: is minor, is not hard change all code… change code in viewer…
thank you for attention.