another bump, I came across this
A VR 360 equirectangular rotating node (VR panning) would also be useful- but this is already possible with a shadertoy script.
h**ps://github.com/MrKepzie/Natron/issues/1552 (replace **)
But I can't figure out how to get it to work, I tried scripts from
https://www.shadertoy.com/view/Ml33z2 (replace Ml33z2 with 4lK3DK only allowed 2 links)
but when I try to compile them
0(28) : error C7532: global function texture requires "#version 130" or later
Anyone know how to get either of these or another working?